
By John D. Sutter, CNN
(CNN) - OK, I know this sounds ridiculous. But hear me out. An Internet company in Mexico City recently tested the idea of giving responsible pet owners a treat for picking up after their dogs in public parks.
People put their dogs' droppings in a special container which measured the weight of the poop. The container, which doubled as a router, then emitted a set number of minutes of free Wi-Fi for every pound of feces it collected.
Yeah, that's kind of gross. And no, there apparently was nothing stopping Wi-Fi cheaters from putting rocks or other heavy objects in the bins instead of dog poop. But it's yet another example of game mechanics getting tacked on top of the real world we live in - trying to influence our behavior, for better or worse, with rewards. The same kind we give to our pets. FULL POST
By John D. Sutter, CNN
(CNN) - Something strange happened earlier this week: The people of the Internet - not exactly known for their generosity - gave $1 million in a SINGLE DAY to an online game that hasn't even been created yet.
Not only is this a milestone for Kickstarter, the "crowd funding" platform that made these donations possible; it's also an experiment in, as the blog ReadWriteWeb aptly described it, making a game out of the game-making process.
The game is called Double Fine Adventure. As of Friday morning, it had raised $1.2 million on the promise that:
With this project, we're taking that door off its hinges and inviting you into the world of Double Fine Productions, the first major studio to fully finance their next game with a Kickstarter campaign and develop it in the public eye ... This year, you'll be given a front-row seat as they revisit Tim's design roots and create a brand-new, downloadable "Point-and-Click" graphic adventure game for the modern age. FULL POST

